
The Thief is the first-job path focused on fast physical combat, agility, evasion and utility.
Thief is the starting point for characters who want to progress toward either Assassin or Rogue.
⚡ BGS Modified: Some skills, equipment, items and mechanics may differ from standard Ragnarok Online. When BGS information differs from standard Ragnarok data, the BGS Wiki takes precedence.
Thief is a fast and flexible first job with an emphasis on:
Thief is suitable for players who prefer fast-paced combat and mobility.
Thief can progress into two different second-job paths:
Thief
├── Assassin
└── Rogue
Thief can fulfill several roles depending on the character's build.
A damage-oriented Thief focuses on fast physical attacks and sustained offensive pressure.
AGI and flee related mechanics can make Thief builds effective at avoiding physical attacks.
Thief provides abilities that can be useful for item acquisition, combat utility and flexible gameplay.
Thief characters can use several close-range weapon types.
Common equipment choices may include:
Weapon choice depends on the intended build and future job progression.
Thief builds commonly consider:
The importance of each stat depends on the intended playstyle.
For general stat information:
Do not copy a stat build from another Ragnarok server without checking whether the same equipment, skills and mechanics apply to BGS.
Thief has a dedicated first-job skill tree focused on fast combat, utility and offensive techniques.
Common skill categories include:
For general skill information:
For confirmed BGS skill modifications:
There is no single Thief skill build that is best for every player.
Your skill allocation should consider:
Players planning to become Assassin or Rogue should consider the requirements and direction of their future job when allocating Thief skill points.
Thief has access to skills that can assist with acquiring items and interacting with monsters.
Utility-focused builds may be useful for players interested in:
Thief can level through fast physical attacks and close-range combat.
When choosing a leveling area, consider:
For beginner progression:
For monster information:
Thief performance can be significantly affected by equipment.
Important equipment categories include:
For important BGS item changes:
Cards can provide offensive, defensive and utility bonuses.
Card choices should depend on:
Not every standard Ragnarok card is available on BGS.
See:
Thief can be effective in PvM through fast attacks, evasion and flexible combat.
PvM builds should consider:
Thief can participate in PvP through mobility, fast attacks and utility.
PvP considerations may include:
BGS specific PvP restrictions may affect how certain skills, items and cards function.
See:
Thief can contribute to a party through:
The exact role depends on the build and party composition.
BGS may modify skills, items, cards, monsters and other mechanics that affect Thief.
Always check:
when planning a Thief build.
A new Thief player should generally focus on:
Assassin is the traditional advanced Thief path focused on fast physical combat, critical attacks and specialized offensive abilities.
Rogue provides an alternative Thief progression focused on utility, flexible combat and specialized skills.
Individual Thief builds may perform differently depending on equipment, cards, skills, level, farming goals and gameplay environment.
Do not assume that a build from another Ragnarok server will perform identically on BGS.
When BGS information differs from standard Ragnarok Online:
⚡ The BGS implementation takes precedence.